Friday, October 19, 2012

Turn #12???

     I can't remember which turn these pics were taken, as I forgot to record that, and also that it took ages for me to get them off my daughter's laptop, which helped in me forgetting the turn, but I think it is around turn #12.


     As you can see, the Beauharnois militia have left the town, facing the advancing Americans, and have yet to deploy into line.  The Voltigeurs have continued to be fired at from the American militia artillery, and have remained in place, attempting to recover from the disruptions they have been taking.

     After advancing from the woods, the Six Nations Warriors thought the better of it, and have retreated back in, hoping to fire volleys into the oncoming American Regulars.  Les Compagnie des Guides, remain where they are, effectively useless at the moment, and will only have any impact if they are able to charge an American Regular unit that is about to break.  That probably would only come about if the Six Nations Warriors are able to fire effectively, yet the Irregular cavalry would then make themselves targets of the other American Regulars, as there are four of those units advancing.

     On the American left flank, their militia have advanced towards a unit of Select Embodied militia, and have begun firing, inflicting 1 Disruption, with two additional Canadian units attempting to support their comrade, all the while the American Dragoons wait to pounce.

     Still, the game is nearing the time to roll for bonus turns, and the Americans are far from breaking the Canadian morale and/or taking the objective.

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